Origin Powers
Custom abilities
If you want your own custom abilities, you have 3 options:
Make your own custom abilities using plugins.
Make your own custom abilities using Skript (recommended).
Making Abilities
If you want to make your own custom abilities yourself, you can either use Skript, or make your own plugins.
See here for a guide on using Skript to create your own custom abilities.
See here for a guide on making your own Origins-Reborn addon to create custom abilities.
Using existing abilities
If you want to use abilities that already exist, you specify their 'key' in the powers section in the origin json file, like this:
Make sure you have the associated plugin installed when using a power from an addon like Origins-Magic.
Existing Powers
Here is a list of all powers and their keys and descriptions - if a description begins with * the description does not appear in the selection GUI:
Origins-Reborn
origins:aerial_combatant
- You deal substantially more damage while in Elytra flight.origins:aqua_affinity
- You may break blocks underwater as others do on land.origins:burn_in_daylight
- You begin to burn in daylight if you are not invisible.'invisible' refers to having the 'phantomise' mode enabled
origins:burning_wrath
- When on fire, you deal additional damage with your attacks.origins:carnivore
- Your diet is restricted to meat, you can't eat vegetables.origins:cat_vision
- You can slightly see in the dark when not in water.origins:claustrophobia
- Being somewhere with a low ceiling for too long will weaken you and make you slower.origins:climbing
- You are able to climb up any kind of wall, not just ladders.origins:elytra
- You have Elytra wings without needing to equip any.As it isn't possible without mods, elytra does not render - to enable gliding you must double tap jump
origins:extra_reach
- You can reach blocks and entities further away.This ability only exists on versions above 1.20.5
origins:fall_immunity
- You never take fall damage, no matter from which height you fall.origins:fire_immunity
- You are immune to all types of fire damage.origins:fragile
- You have 3 less hearts of health than humans.origins:fresh_air
- When sleeping, your bed needs to be at an altitude of at least 86 blocks, so you can breathe fresh air.origins:hotblooded
- Due to your hot body, venoms burn up, making you immune to poison and hunger status effects.origins:hunger_over_time
- Being phantomized causes you to become hungry.This is enabled when you have the 'phantomise' ability enabled
origins:invisibility
- While phantomized, you are invisible.This is enabled when you have the 'phantomise' ability enabled
origins:launch_into_air
- Every 30 seconds, you are able to launch about 20 blocks up into the air.origins:lay_eggs
- Whenever you wake up in the morning, you will lay an egg.origins:light_armor
- You can not wear any heavy armor (armor with protection values higher than chainmail).origins:like_water
- When underwater, you do not sink to the ground unless you want to.origins:master_of_webs
- You navigate cobweb perfectly, and are able to climb in them. When you hit an enemy in melee, they get stuck in cobweb for a while. Non-arthropods stuck in cobweb will be sensed by you. You are able to craft cobweb from string.origins:more_exhaustion
- You exhaust much quicker than others, thus requiring you to eat more.origins:more_kinetic_damage
- You take more damage from falling and flying into blocks.origins:natural_armor
- Even without wearing armor, your skin provides natural protection.origins:nether_spawn
- Your natural spawn will be in the Nether.origins:nine_lives
- You have 1 less heart of health than humans.origins:phasing
- While phantomized, you can walk through solid material, except Obsidian.origins:pumpkin_hate
- You are afraid of pumpkins. For a good reason.What this means is you cannot see players wearing a carved pumpkin.
origins:scare_creepers
- Creepers are scared of you and will only explode if you attack them first.origins:shulker_inventory
- You have access to an additional 9 slots of inventory, which keep the items on death.origins:slow_falling
- You fall as gently to the ground as a feather would, unless you sneak.origins:sprint_jump
- You are able to jump higher by jumping while sprinting.origins:strong_arms
- You are strong enough to break natural stones without using a pickaxe.origins:swim_speed
- Your underwater speed is increased.origins:tailwind
- You are a little bit quicker on foot than others.origins:throw_ender_pearl
- Whenever you want, you may throw an ender pearl which deals no damage, allowing you to teleport.origins:no_shield
- The way your hands are formed provide no way of holding a shield upright.origins:vegetarian
- You can't digest any meat.origins:velvet_paws
- Your footsteps don't cause any vibrations which could otherwise be picked up by nearby lifeforms.origins:water_breathing
- You can breathe underwater, but not on land.origins:water_vision
- Your vision underwater is perfect.origins:water_vulnerability
- You receive damage over time while in contact with water.origins:weak_arms
- When not under the effect of a strength potion, you can only mine natural stone if there are at most 2 other natural stone blocks adjacent to it.origins:air_from_potions
- *You gain air from potions.origins:aquatic
- *You take increased damage from Impaling.origins:arthropod
- *You take increased damage and get slowness from Bane of Arthropods.origins:damage_from_potions
- *You take damage from potions.origins:damage_from_snowballs
- *You take damage from snowballs.origins:ender_particles
- *You emit purple ender particles.origins:flame_particles
- *You emit fire particles.origins:phantomize
- *You can enter Phantom Form by left clicking the air with an empty handorigins:phantomize_overlay
- *You get a red overlay when phantomisedThis is enabled when you have the 'phantomise' ability enabled
Origins-Monsters
monsterorigins:apply_hunger_effect
- Anything you hit gets the Hunger effect.monsterorigins:apply_wither_effect
- Anything you hit gets the Wither effect.monsterorigins:better_aim
- Your aim is more accurate than humans.monsterorigins:better_gold_armour
- Your adoration for gold unlocks its hidden power, making golden armor unbreakable and as strong as diamond.monsterorigins:better_gold_weapons
- Your evil corruption of gold unlocks a dark power, making golden weapons unbreakable and much stronger.monsterorigins:blindness
- You can't see anything further than a few blocks away, though you can see further with night vision.monsterorigins:burn_in_day
- You burn in daylight.monsterorigins:cold_slowness
- Your warm body conflicts with colder biomes, slowing you down.monsterorigins:creeper_ally
- Creepers don't attack you!monsterorigins:double_damage
- You deal twice as much damage as a normal player.monsterorigins:double_fire_damage
- You take double damage from all sources of fire.monsterorigins:double_health
- You have double the health of a regular human.monsterorigins:explosive
- You can sacrifice some of your health to create an explosion every 15 seconds.monsterorigins:fear_cats
- You get nausea and weakness when around cats.monsterorigins:guardian_ally
- Guardians don't attack you!monsterorigins:half_max_saturation
- You can only hold half as much saturation as a human.monsterorigins:heat_slowness
- Your cold body conflicts with warmer biomes, slowing you down.monsterorigins:infinite_arrows
- Arrows you shoot are not used up.monsterorigins:land_night_vision
- You can see in the dark when on land.monsterorigins:land_slowness
- You're used to the water, so move much slower on land.monsterorigins:piglin_ally
- Piglins don't attack you, unless you attack them first.monsterorigins:scare_villagers
- Villagers are scared of you and refuse to trade with you.monsterorigins:sense_movement
- You can see the outlines of nearby mobs, even through blocks.monsterorigins:skeleton_body
- Your skeleton body means you have less health than humans.monsterorigins:slowness
- Your undead body moves at a slower pace than humans.monsterorigins:slowness_arrows
- All arrows you shoot have the slowness effect.monsterorigins:sonic_boom
- Every 30 seconds you can launch a sonic boom by hitting the air with your hand.monsterorigins:super_bartering
- You're brilliant at bartering after a lifetime of experience, every time you barter you get between 2 and 5 times as many valuables.monsterorigins:swim_speed
- Your underwater speed is increased.monsterorigins:trident_expert
- You're a master of the trident, dealing +2 damage when you throw it, and +2 melee damage with it. You can also use channeling without thunder, and use riptide without rain/water at the price of extra durability.monsterorigins:undead_ally
- Undead mobs don't attack you, unless you attack them first.monsterorigins:water_combatant
- You deal more damage while in water.monsterorigins:water_vision
- Your vision underwater is perfect.monsterorigins:zombie_hunger
- Your constant hunger for flesh makes you exhaust quicker than a human.monsterorigins:zombie_touch
- You zombify villagers instead of killing them.monsterorigins:zombified_piglin_allies
- Nearby Zombified Piglins will attack anything that that attacks you or that you attack.monsterorigins:drowned_transform_into_zombie
- You transform into a Zombie if you're in a warm area for too long.monsterorigins:husk_transform_into_zombie
- You transform into a Zombie if you're in water for too long.monsterorigins:transform_into_husk_and_drowned
- You transform into a Husk if you're in the desert for too long, and a Drowned if you're in the water for too long.monsterorigins:transform_into_piglin
- You transform into a Piglin if you eat a golden apple when under the effect of a weakness potion.monsterorigins:transform_into_skeleton
- You transform into a Skeleton if you're in a warm area for too long.monsterorigins:transform_into_stray
- You transform into a Stray if you're in the cold for too long.monsterorigins:transform_into_zombified_piglin
- You transform into a Zombified Piglin if you're out of the Nether for too long.monsterorigins:metamorphosis_temperature
- *You have a 'temperature' value that is required for some metamorphosis abilities.monsterorigins:freeze_immune
- *You are immune to freezing damage.monsterorigins:undead
- *You take more damage from Smite.monsterorigins:water_breathing
- *You have infinite breath underwater.monsterorigins:wither_immunity
- *You are immune to the wither effect.
Origins-Mobs
moborigins:alpha_wolf
- Wolves you tame are stronger!moborigins:bee_wings
- You can use your tiny bee wings to descend slower as an ability.moborigins:better_berries
- Berries taste extra delicious to you!moborigins:better_potions
- You consume potions better than most, Potions will last longer when you drink them.moborigins:bouncy
- All blocks act like slime blocks.moborigins:careful_gatherer
- Sweet Berry Bushes don't hurt you at all.moborigins:elder_magic
- You can cast a spell on nearby players to slow down their mining speed.moborigins:elder_spikes
- Spikes that have a chance to damage attackers!moborigins:flower_power
- When near multiple flowers, you gain regeneration.moborigins:frigid_strength
- Deal more damage in cold areas.moborigins:full_moon
- During a full moon you get Faster, Stronger, and Healthier.moborigins:guardian_ally
- Guardians don't attack you!moborigins:guardian_spikes
- Spikes that have a chance to damage attackers!moborigins:item_collector
- You have a larger item pickup radius.moborigins:lava_walk
- You have the ability to walk on lava source blocks! You are also quicker while walking on lava, and slower on land.moborigins:lower_totem_chance
- Totems have a 10% chance not to break on use.moborigins:melting
- As your temperature bar fills up, you'll slowly begin to melt in hot biomes, losing health and speed.moborigins:overheat
- You have a temperature bar that slowly begins to fill in hot biomes, and cool in other biomes.moborigins:pillager_aligned
- Villagers don't like you, and pillagers like you!moborigins:potion_action
- Get a random potion effect, based on the situation you are in.moborigins:prismarine_skin
- Your skin is made of prismarine, and you get natural armor from it.moborigins:queen_bee
- When you collect honey, the bees won't try to attack you.moborigins:rideable_creature
- Other players can ride you!moborigins:sly
- You are quicker.moborigins:small_bug
- You have 2 less hearts of health than humans.moborigins:small_fox
- You have 2 less hearts of health than humans.moborigins:small_weak
- When at less than 2 hearts, you deal almost no damage, but your attacks have stronger knockback!moborigins:snow_trail
- You leave a trail of snow.moborigins:split
- Turn your food points into a small slime to defend you!moborigins:stinger
- When you punch someone with your fist, you poison them for a few seconds.moborigins:stronger_snowballs
- Snowballs you throw are packed with ice, and deal 1 damage!moborigins:summon_fangs
- You have the ability to summon fangs!moborigins:surface_weakness
- You are weakened while on land.moborigins:timid_creature
- Your speed increases when you are around more than 3 other players.moborigins:trident_expert
- You're a master of the trident, dealing +2 damage when you throw it, and +2 melee damage with it. You can also use channeling without thunder, and use riptide without rain/water at the price of extra durability.moborigins:undead
- You are undead, and burn in the daylight. You also take more damage from smite.moborigins:warped_fungus_eater
- You can eat warped fungus to recover some hunger, along with a small speed boost.moborigins:water_combatant
- You deal more damage while in water.moborigins:wolf_body
- You have 2 less hearts of health than humans.moborigins:wolf_howl
- You can use the left click key when holding nothing to howl, and give speed and strength to nearby wolves and yourself.moborigins:wolf_pack
- When you are near at least 4 wolves you gain speed and attack damage.moborigins:zombie_hunger
- Your constant hunger for flesh makes you exhaust quicker than a human.moborigins:becomes_elder_guardian
- *You gain the Elder Guardian origin upon killing an Elder Guardian.moborigins:full_moon_attack
- *Increases attack damage on a full moon.moborigins:full_moon_health
- *Increases max health on a full moon.moborigins:illager
- *You won't be attacked by illagers.moborigins:melting_speed
- *Your speed is lowered when melting.moborigins:mining_fatigue_immune
- *You are immune to Mining Fatigue.moborigins:small_weak_knockback
- *You deal more knockback when at less than 2 hearts.moborigins:surface_slowness
- *You are slower when walking.moborigins:temperature
- *You have a temperature value that is used for other abilities.moborigins:water_breathing
- *You can breathe forever underwater.moborigins:water_vision
- *You can see clearly underwater.moborigins:witch_particles
- *You emit witch particles.moborigins:wolf_pack_attack
- *You deal more damage when around wolves.
Origins-Fantasy
fantasyorigins:allay_master
- Your musical aura allows you to breed allays without playing music.fantasyorigins:arrow_effect_booster
- Your connection to your bow and arrow enhances any potion effects placed on your arrows.fantasyorigins:bardic_intuition
- Your musical energy will sometimes cause a creeper to drop a music disc, even without a skeleton.fantasyorigins:bow_burst
- By casting a spell on any regular arrow, you can instantly shoot 3 arrows at once using only one, but this disables your bow for 7 seconds.fantasyorigins:breath_storer
- By right clicking using an empty bottle, you can store your own Dragon's Breath.fantasyorigins:chime
- You can absorb the chime of amethyst shards to regenerate health.fantasyorigins:daylight_sensitive
- Your greatest weakness is daylight, which causes you to burst into flames.fantasyorigins:double_health
- As you're larger than humans, you have more health as your body protects you from damage.fantasyorigins:dragon_fireball
- You can right click whilst holding a sword to launch a dragon's fireball, with a cooldown of 30 seconds.fantasyorigins:elegy
- You become stronger when at less than 3 hearts.fantasyorigins:end_boost
- Your natural habitat is the end, so you have more health and are stronger when you are there.fantasyorigins:end_crystal_healing
- You can regenerate health from nearby End Crystals.fantasyorigins:fortune_increaser
- Your care and mastery in the art of extracting minerals results in a much higher yield from ores than other creatures.fantasyorigins:heavy_blow
- Your attacks are stronger than humans, but you have a longer attack cooldown.fantasyorigins:increased_arrow_damage
- All arrows you shoot deal double damage.fantasyorigins:increased_arrow_speed
- Arrows you shoot are 3 times faster than ones shot by a regular human.fantasyorigins:increased_speed
- From years of training for race after race, you're much faster than any normal horse.fantasyorigins:infinite_haste
- You're well trained in mining, so are much faster than a regular human.fantasyorigins:infinite_night_vision
- You can see in the dark after generations of evolution.fantasyorigins:large_body
- You're three blocks tall, taller than a regular human.fantasyorigins:leeching
- Upon killing a mob or player, you sap a portion of its health, healing you.fantasyorigins:magic_resistance
- You have an immunity to poison and harming potion effects.fantasyorigins:moon_strength
- You're a worshipper of the moon, so on nights with a full moon you're stronger than normal.fantasyorigins:natural_armor
- Your tough and strong body gives you some natural defense against attacks.fantasyorigins:note_block_power
- You gain strength and speed when a nearby Note Block is played.fantasyorigins:ocean_wish
- Your natural habitat is the ocean, so you're much weaker when you're not in the water.fantasyorigins:oceans_grace
- You are a part of the water, so you have extra health and deal extra damage when in water or rain.fantasyorigins:perfect_shot
- You've trained with a bow for many years, and you shoot your arrows perfectly straight.fantasyorigins:permanent_horse
- You are half horse, half human.fantasyorigins:poor_shot
- Your big hands are clumsy with a bow, so your arrows are slow and not very accurate.fantasyorigins:small_body
- You're only one block tall, half as tall as a regular human.fantasyorigins:strong_skin
- You've got naturally thicker skin than regular humans, so arrows do a lot less damage.fantasyorigins:stronger
- Your vampiric nature makes you stronger than a regular human, making your physical attacks deal far more damage.fantasyorigins:super_jump
- You've trained for your whole life, so can jump much higher than a regular horse.fantasyorigins:undead_ally
- As an undead monster, other undead creatures will not attack you unprovoked.fantasyorigins:vampiric_transformation
- You can transform other players into vampires by killing them.fantasyorigins:water_sensitive
- You are hurt by water as its current drains your power.
Origins-Magic
magicorigins:kill_boost
- Whenever you kill something, you absorb some of its health for up to 30 extra hearts.magicorigins:bring_back_dead
- When you swing your fist, nearby dead players that have not yet respawned come back where they died.magicorigins:burn_in_light
- You catch fire in the presence of light, even in small amounts.This means you catch fire even when close to bright light sources.
magicorigins:control_monsters
- Right clicking a monster will hypnotise it to target the last other thing you attacked.magicorigins:cursed_strikes
- Upon hitting something, it gains a negative effect for 15 seconds.magicorigins:dark_aura
- You emit a dark aura that makes villagers afraid of you.magicorigins:dark_strength
- You deal more damage in the dark, but less in the light.This results in you doing almost double damage in the dark, but no damage at all in light level 15.
magicorigins:gold_converter
- Right clicking on a Copper Block will turn it to Gold, and vice versa.magicorigins:increased_reach
- You can reach blocks, dropped items and entities much further away than normal.magicorigins:interactions_give_nausea
- Right clicking on a player will give them Nausea for 30 seconds.magicorigins:interact_regeneration
- Right clicking on something will give it Regeneration II for 10 seconds.magicorigins:invisible_in_darkness
- In really dark places you enter Shadow Form, where nothing see or attack you.This also hides your armour and held item from others, and they cannot even hit you.
magicorigins:invisible_when_still
- You can stand so still that you can't be seen.This makes you invisible similar to an invisibility potion.
magicorigins:no_magic
- Your dark magic repels regular forms of magic like potions and enchantments.magicorigins:potion_master
- Potions you drink and throw are much stronger.magicorigins:regeneration_when_still
- When standing still you focus your energy to regenerate health.magicorigins:silent
- Your ghost-like nature prevents you being detected by Sculk Sensors when you move or eat.magicorigins:spare_life
- You can survive death once every 10 minutes.magicorigins:spirit_strength
- You are stronger in the Nether, but weaker outside of it.magicorigins:telekinesis
- Items dropped from blocks and entities go straight into your inventory.magicorigins:undead_ally
- With your power over darkness, undead creatures will not attack you unprovoked.magicorigins:undead_commander
- Nearby undead monsters not targeting you will go after whatever you attack.magicorigins:unskilled_warrior
- Your reliance on your magic has left you unskilled at melee combat.You deal 0.75x damage.
magicorigins:weak_in_water
- Water saps your energy, leaving you with only 3 hearts of health.magicorigins:double_fire_damage
- *You take double damage from fire.magicorigins:no_fire_resistance
- *You cannot use Fire Resistance potions.
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