> For the complete documentation index, see [llms.txt](https://starshooter.gitbook.io/architect/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://starshooter.gitbook.io/architect/architect-silksong/object-configuration.md).

# Object Configuration

On the left of the editor UI, you can find the configuration options for the currently selected object.

### How to use

When you select an object that is configurable, a list of its settings will appear on the left hand side.

These options allow you to configure things like the health of enemies, loot drops and more.

<figure><img src="/files/5iOjuYnRXS4bQnK5Lq2f" alt="" width="375"><figcaption><p>An example list of options</p></figcaption></figure>

To change a configuration option, first choose a value (either by entering it in a textbox, or clicking a button to toggle it), then press the "Apply" button which lights up.

<figure><img src="/files/zTuPZwpyc8BvI763Dfyg" alt="" width="375"><figcaption></figcaption></figure>

This will apply the setting until you next change your selected object. Make sure to change configuration settings **before** placing the object.

### Options

The one option that all objects have is "Active".

By disabling this option, the object will no longer appear by default, and must be enabled using the "Enable" trigger.

See [Events and Listeners](/architect/architect-silksong/script-editor/legacy-event-system-events-and-listeners.md) for more information on using triggers to do things like enabling and disable objects.

Most configuration options should be self-explanatory, but if an object is more complex, the description of the object will explain how to properly configure it.

<figure><img src="/files/RXOAybPZRRBnEHTP44IZ" alt="" width="375"><figcaption><p>An example of an object's description</p></figcaption></figure>

### Further Support

If you are unsure about anything, you can ask for help in the [Starshooter discord server](https://discord.gg/buU2PH2N6Q).


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