Sharing Levels

In-Game Level Sharer

Just like the Hollow Knight version, Silksong Architect has an in-game level sharer you can use to easily share and download levels, without needing to manage the files manually.

To access the menu, click the "Level Sharer" button in the top right corner of the title screen. To return to the main menu, click the button again.

Searching for levels

By default, all uploaded levels will be shown, with the 6 most downloaded levels appearing on the first page. Use the left and right arrow buttons to navigate through the list of levels.

You can change the "Sort By" option to instead filter levels by Newest First, which will prioritise newly uploaded levels.

To search for specific levels in the level sharer you can either search for words in the name and description, or you can search using the creator's name.

Press the "Search" button to reload the list of levels with the filters applied.

Downloading Levels

Press the "Download" button next to a level to download it.

This will download the level to your game, as well as any custom assets that are used in the level. Once the level has downloaded, you can enter the game to play the custom map.

Note that downloading a level file will overwrite any level files you already have, so make sure to create a backup of your work before downloading anything.

Logging In

To upload levels, you first need to make an account. The login panel is in the bottom left corner of the level sharer.

If you have already made an account for the Hollow Knight version of Architect, your old login information will work in Silksong too.

If you don't yet have an account, choose a username and password and select "Sign Up".

After you sign up or log in, a token will be generated for you and stored in your Architect folder, so you don't need to enter your information again unless you log out.

Uploading Levels

To upload a level, enter the level name and description in the bottom right corner of the screen. You can also enter a URL to an icon which will appear beside your level.

If you want to modify a level after uploading it, you can reupload it with the same level name. This will overwrite the old version with the new one.

To delete a level, enter its name and press the "Delete" button.

Rules

To use the level sharer, you must abide by the following rules:

  • You must not attempt to impersonate any group or user you do not have permission to represent.

  • Levels must not contain any inappropriate or NSFW content.

  • Attempting to artificially inflate your download count through means such as automated scripts is not allowed.

  • Unmodified reuploads of levels made by other users are not allowed.

Failure to comply with any of these rules will result in your level being removed.

Sharing raw files

Whilst the in-game level sharer is a convenient system for sharing your levels with the world, you may instead prefer to privately share the level with a specific group of people.

To do this, you can find the json files that store your edits in the Architect folder, located in the same folder as your save data. This folder's location can differ depending on your device:

  • Windows: %AppData%..\LocalLow\Team Cherry\Hollow Knight Silksong\Architect

  • Mac: ~/Library/Application Support/unity.Team Cherry.Silksong/Architect

  • Linux: ~/.config/unity3d/Team Cherry/Hollow Knight Silksong/Architect

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